A palm game design as a development communication strategy to increase knowledge of sustainable oil palm for gen z and millennials in Jakarta

https://doi.org/10.55214/25768484.v8i6.2754

Authors

  • Stella Sabrina Institut Pertanian Bogor (IPB University) Fakultas Ekologi Manusia (FEMA) Jl. Raya Dramaga, Kampus IPB Dramaga Bogor, 16680 West Java, Indonesia
  • Sarwititi Sarwoprasodjo Institut Pertanian Bogor (IPB University) Fakultas Ekologi Manusia (FEMA) Jl. Raya Dramaga, Kampus IPB Dramaga Bogor, 16680 West Java, Indonesia
  • Musa Hubeis Institut Pertanian Bogor (IPB University) Fakultas Ekologi Manusia (FEMA) Jl. Raya Dramaga, Kampus IPB Dramaga Bogor, 16680 West Java, Indonesia
  • Delima Hasri Azahari Institut Pertanian Bogor (IPB University) Fakultas Ekologi Manusia (FEMA) Jl. Raya Dramaga, Kampus IPB Dramaga Bogor, 16680 West Java, Indonesia

Oil Palm is often associated with environmental disasters, as its cultivation leads to the destruction of primary forests and contributes to climate change. Negative perceptions about oil palm have been increasingly amplified across social media platforms. Therefore, it is crucial to promote sustainable oil palm practices and counter these negative narratives through various channels, particularly digital media. This research focuses on creating a mobile game about oil palm, targeting the millennial and Gen Z communities. The game serves as an educational tool to address growing concerns in both Indonesian and international society regarding oil palm’s environmental and social impacts, including deforestation, biodiversity loss, social conflicts, and climate change. These issues are frequently discussed on platforms like Facebook, YouTube, and Twitter. By employing the ADDIE method, this research designed a game as part of a development communication strategy that blends education with entertainment. The goal is to raise awareness about sustainable oil palm practices among millennials and Gen Z in Jakarta.

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How to Cite

Sabrina, S. ., Sarwoprasodjo, S. ., Hubeis, M. ., & Azahari, D. H. . (2024). A palm game design as a development communication strategy to increase knowledge of sustainable oil palm for gen z and millennials in Jakarta. Edelweiss Applied Science and Technology, 8(6), 3556–3568. https://doi.org/10.55214/25768484.v8i6.2754

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Published

2024-11-01